Oracles
Oracles are the most common tool for solo play. Use them to:
- answer yes/no questions (“is the door locked?”)
- determine NPC reactions (“how does the guard react?”)
- determine difficulty (“how challenging is the lock?”)
- determine quantity (“how many guards are there?”)
Determine what to roll based on how likely the result will favor the character.
Unlikely: Roll 2d6, take the lowest
Even: Roll 1d6
Likely: Roll 2d6, take the highest
Yes/No
| d6 | Result |
|---|---|
| 1 | No, and |
| 2 | No |
| 3 | No, but |
| 4 | Yes, but |
| 5 | Yes |
| 6 | Yes, and |
Handling And/But
And strengthens the answer, but softens it.
Twist
When the result calls for a twist, roll to find out if it’s good or bad.
| d6 | Result |
|---|---|
| 1 | Bad |
| 2 | |
| 3 | |
| 4 | |
| 5 | |
| 6 | Good |
Quantity
| d6 | Result |
|---|---|
| 1 | Overwhelming |
| 2 | More than expected |
| 3 | Average |
| 4 | Average |
| 5 | Less than expected |
| 6 | Few or none |
Difficulty
| d6 | Result |
|---|---|
| 1 | Very Hard |
| 2 | Hard |
| 3 | Moderate |
| 4 | Easy |
| 5 | Very Easy |
| 6 | Automatic |
Reaction
| d6 | Result |
|---|---|
| 1 | Aggressive |
| 2 | Suspicious |
| 3 | Cautious |
| 4 | Interested |
| 5 | Helpful |
| 6 | Enthusiastic |
Answer Qualifiers
When you get an And or But result in a conversation with an NPC, roll on this table to add color to their response, then interpret.
| d36 | 1 | 2 | 3 |
|---|---|---|---|
| 1 | of course … | in fact … | it depends … |
| 2 | be careful … | hurry up … | listen … |
| 3 | honestly … | between us … | you see … |
| 4 | not exactly … | well … | obviously … |
| 5 | mark my words … | truth is … | trust me … |
| 6 | apparently … | look … | wait … |